Update Log :
April 12th : Final Textures,Posed
April 7th : Texture Update
March 20th : Armour Texture Update + Matte Painted BG WIP + Photoshopped Glow
March 14th : Skin Update + Renders [in Pose] + Renders [armour,plain materials]
March 12th : Skin Preview
March 11th : New Skin + Quick Composite Test
March 7th : New Skin [Thanks to marc mordelet]
March 6th : SSS + Color Variation
February 28th : PS Preview + Base
February 26th : Material WIP
February 25th : Color Map WIP
February 23rd : Texture Base + Test Pose + Test Pose Hires + 360 view Video
February 20th : Skin Detail WIP
February 18th : Mouth
February 16th : Primary Weapon
February 15th : Secondary Weapon
February 14th : Weapon WIP
February 12th : "Marble Renders" + Feet Fix
February 11th : Basic Sculpt Done + SSS Test
February 10th : WIP Armour[Back/Tail]
February 8th : WIP Armour[Waist Belt]
February 7th : WIP Armour[Skull2]
February 5th : WIP Armour[Skull]
February 3rd : WIP Details + Silly Render 2
February 1st :WIP Details + More Views
January 30th : WIP Head + Silly Render
January 28th : WIP Feet
January 23rd : WIP Thighs
January 21st : WIP Hands 1
January 19th : WIP Arms 1
January 18th : WIP Torso 3
January 17th : WIP Torso 2
January 16th : WIP Torso
January 15th - Sculpt 1st Division Done : Division 1 | Wire [22k tris]
January 12th - Sculpt WIP[1st Division] : WIP Sculpt
January 8th - UVs : UV Template
January 4th - Armour Blockout WIP : Updated Bandages
January 2nd - Armour Blockout WIP : Armour WIP [Will redo the bandages]
December 30th - Armour Design Final : Armour Test [over the posed basemesh] + Fixed Feet + Armour Test (b) [with an Xtra load of PS ;) ]
December 28th - Sculpt Test[1st SubDiv] : TEST + TWEAKED BASE
December 20th - Base Mesh Finished! :::The Base Mesh::
December 18th - Base Mesh Fixing : Almost done with the basemesh >> Update
December 17th - Base Mesh Fixing : Finished fixing the edgeflow of the lower half >> Update
Blockout : :The Blockout::
Concept Art :
Creature : The "Dinosaur" Part is based loosely on a T-Rex;and the 'Minotaur' part is inspired and based on Aaron St Goddard's Minotaur Concept.
Armour : The Armour Design is mostly inspired by Samurais,Egyptian Hieroglyphs,Dinosaurs[T-Rex Claws+Stegosaur Spikes] and Blizzard's Artwork.
Kolby Jukes,the person who inspired me to start on this character.
Background from my first composite is a photograph taken by Allan aka deviantanonymous from Deviantart.
Vray Skin Shader based on Marc Mordlet's shader.
Jignesh and Mr.Dan Hecht for helping me with the Lighting Setup.
Mr.Dan Hecht,Mr.Giovanni Nakpil , Heber Alvarado and my Guru Jeremey Smith for their wonderful tips and inspirational artwork.
My friends and all the members of TWEAK!,Mudbox,CGTalk and CGTantra Forums for their great support & feedback.
DVDs that helped me on my way : Sub-D Creature Modelling - By Dominic Qwek,Digital Sculpting: Human Anatomy - By Zack Petroc,Drawing Dinosaurs: Anatomy and Sketching - By David KRENTZ.